Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace – Drivable Cars: Advanced Multiplayer Pack with damage, destruction, animations and more 可驾驶汽车:先进的多人游戏包,包括伤害,破坏,动画等 大小:2.18G


可驾驶汽车:高级选装包是我们的基本选装包的演变,具有最需要的功能:
定制油漆+警察、隧道和出租车模型
手动和自动变速器
改进的物理学
网孔、材料和车辆性能的损坏和变形
易碎碎片和玻璃
表面检测和响应(行为、粒子效应和声音)
进入和退出动画取决于汽车的位置和情况

特征:
网络复制!(从4.25开始)
三辆详细的汽车,每辆有4个LOD(SUV、轿车、掀背车)
汽车按车身、零件和车轮分开
每辆车都是一个主蓝图的子蓝图
变形由变形目标生成
碰撞是通过汽车周围的骨骼网格检测出来的
所有汽车部件都是通过约束和铰链连接的
程序性损坏的汽车漆
可定制汽车漆(污垢和划痕)
汽车可以配置所有参数
表面类型检测与行为适应
UE4第三人称模板移动功能
UE4车辆模板驱动功能
使用自适应动画进入/退出汽车
可切换灯
更换摄像头(内-外)
相机变焦和动态观察(外部)
烟雾、灰尘、水、撞击等粒子系统
交互式汽车仪表板
发动机、漂移、表面、撞击等声音
RMP相关发动机声音+加速衰减
汽车再生功能
标签
损坏车辆物理车辆相互作用网络损坏系统损坏工业或物理损坏或汽车



Features:

network replicated! (from 4.25)
Three detailed cars with 4 LODs each (SUV, Sedan, Hatchback)
Cars are split by body, parts and wheels
Each car is a child bluerprint from one master blueprint
Deformations are made by morph targets
Impacts are detected through a bone grid around the car
All car pieces are joint by constraints and hinges
Procedurally damaged car paint
Customizable car paint (dirt & scratches)
Cars can be configured all through parameters
Surface type detection and behaviour adaptation
UE4 Third person template movement functions
UE4 Vehicle template driving functions
Enter / exit car with adaptative animations
Toggleable lights
Change camera (inside – outside)
Camera zoom and orbit (outside)
Smoke, dust, water, impact, etc. particle systems
Interactive car dashboard
Engine, drift, surface, impact, etc. sounds
RMP related engine sound + gear up decay
Car respawn feature
标签
DAMAGEVEHICLE PHYSICSVEHICLE INTERACTIONNETWORKDAMAGE SYSTEMCARDESTRUCTIONINDUSTRIESMORPHPHYSICSREALISTICDESTRUCTIBLEMORPHSAUTOMOTIVEVEHICLES