建模篇时长:11h 14m 6.86G 1440X1080 mp4 包含项目文件 渲染篇时长:2h 8m |文件大小:1.89 GB 1440X1080 mp4 包含项目文件
语言:英语
让我们来看看你的电影效果!第2卷分享了关于如何创建可信的环境设置,多层着色器,以及一个美丽的comp设置来给你的汽车渲染抛光的生产技术。
标题:cgfast track–Blender车系列第1卷建模
信息:
Blender车系列第一卷:造型

你的第一辆车做好模型了吗?高端电影和商业广告充斥着电脑生成的车辆。这个系列将带你通过硬表面建模的中间技术,旨在创建搅拌机内圆滑的汽车形状。

第一部分
开始你的汽车之旅,用适当的技术收缩包装高聚对低聚网,以防止常见的表面凹陷。通过精确地塑造圆滑的汽车造型,让自己获得成功。

第二部分
在第2部分中开始构建高多边形网格,创建获得一致和复杂曲面所需的详细、复杂的拓扑。收缩包装的力量结合良好的拓扑结构将允许您对网格进行精确控制。

第三部分
在第3部分,你将学习有效的技术来利用修改器的力量,在轮胎周围排列详细的胎面几何图形。接下来,你将塑造出轮辋和详细的刹车网,以创造一个可信的跑车车轮。

第4部分
在第4部分中,我们将开始最终确定外观,并为前后保险杠翼子板添加华丽的细节,以帮助打造侵略性的跑车外观。

第5部分
完成第5部分中的建模阶段,并使表面达到抛光状态。这些斜切技术将创造出最终的外观,给汽车表面一种高级的感觉。

第6部分
用这些基本的线框、渲染和组件设置来结束建模阶段,以创建一种优雅、令人兴奋的方式来展示您的汽车模型。



Duration 11h 14m Project Files Included MP4

Title: CGFasttrack – Blender Car Series Vol 1 Modeling
Info:
Blender Car Series Vol 1: Modeling

Have you modeled your first car yet? High end films and commercials are full of computer generated vehicles. This series will take you through intermediate techniques of hard surface modeling that are geared towards creating sleek automotive shapes inside of Blender.

Part 1
Start your car journey with the proper techniques of shrink wrapping high poly on to low poly meshes to prevent commonly fought surface dents. Set yourself up for success by creating sleek automotive shapes with precision.

Part 2
Begin building your high poly mesh in Part 2 as you create the detailed, complex topology needed to obtain consistent and complex surfaces. The power of shrink wrapping in combination with good topology will allow you to have precision control over the mesh.

Part 3
In Part 3, you’ll learn efficient techniques to utilize the power of modifiers as you array detailed tread geometry around the tire. Next, you’ll model out the rims and detailed brake meshes to create a believable sports car wheel.

Part 4
In Part 4 we will begin finalizing the exterior and add flashy details to the front and rear bumper wings to help create that aggressive sports car look.

Part 5
Finalize the modeling stages in Part 5 and take the surfaces to their polished states. These beveling techniques will create the final look and give the automotive surfaces a premium feel.

Part 6
Wrap up the modeling stage with these basic wireframe, rendering, and comp setups to create an elegant, exciting way to present your car model.

MP4 | ENG | Video: h264, yuv420p, 1440×1080 | Audio: aac, 48000 Hz | Duration: 2h 8m | Size File: 1.89 GB
Genre: eLearning

Let’s get that cinematic look onto your renders! Volume 2 shares production techniques on how to create believable environment setups, multi-layered shaders, and a beautiful comp setup to give your car renders that polish.