时长:3h 50m |视频:。MKV,1280×720,30 fps |音频:AAC,48千赫,2小时|大小解压后:3.49 GB
语言:英语+中英文字幕(云桥CG资源站 机译)

从UE4开始,学习用一种经典的游戏类型——2D平台制作游戏。

-了解如何使用内置的Paper2D系统

-了解利用UE4参加2D奥运会的一些好处

-涵盖编程玩家角色、敌人、皮卡等的基础知识。





教程目录:
01-课程_简介
02-项目_设置
03-玩家_输入
04-纹理
05-动画书
06-tilesets
07-tilemaps
08-播放器_动画_设置
09-播放器_动画_改进
10-玩家_健康
11-玩家健康小工具
12-敌人基地
13-敌人_蝙蝠
14-敌人_蝙蝠_移动
15-敌人_蝙蝠_方向_改变
16-损坏
17-玩家_死亡
18-交互式基础
19-互动_健康
20-交互式_春季
Duration: 3h 50m | Video: .MKV, 1280×720, 30 fps | Audio: AAC, 48 kHz, 2ch | Size: 3.4 GB
Genre: eLearning | Language: English
UE4 – Making a 2D Platformer With Unreal Engine 4
Get started with UE4 by learning to make a game from one of the classic genres, the 2D platformer.

– Learn how to use the built-in Paper2D system

– See some of the benefits of leveraging UE4 for 2D games

– Cover the basics of programming a player character, enemies, pickups and more.

01-01-course_intro
02-02-project_setup
03-03-player_input
04-04-textures
05-05-flipbooks
06-06-tilesets
07-07-tilemaps
08-08-player_animation_setup
09-09-player_animation_improvements
10-10-player_health
11-11-player_health_widget
12-12-enemy_base
13-13-enemy_bat
14-14-enemy_bat_movement
15-15-enemy_bat_direction_change
16-16-damage
17-17-player_death
18-18-interactive_base
19-19-interactive_health
20-20-interactive_spring