时长52m 1920X1080 MP4 大小解压后:454M
标题:Exp-points–在Substance Designer中创建织物材料
信息:
创造令人信服的织物材料一直是一项挑战,这也是亚历克斯·贝德多斯一直在解决的问题。在本教程中,Alex将演示如何在Blender中创建您的基础形状,然后浏览他的图形,并解释他为实现最终结果所采取的步骤。
无论你是经验丰富的艺术家、学生、业余爱好者还是刚刚起步的人,抓住这个教程,学习一个基本的工作流程,让你更快更有效地工作。今天就激发你的创造性思维。
艺术家
亚历克斯·贝德道斯是对抗游戏公司的高级环境艺术家、艺术站的学习管理师艺术站和GDD播客的主持人。亚历克斯在AAA和独立开发团队都有工作经验,并且非常注重创造环境和材料。当近距离观察时,他创造令人信服的织物材料的能力使他非常适合为您提供本教程。
水平
中级
这不是对任何软件包的介绍。用户应该熟悉上面的软件。
软件:Substance Designer,Blender,Zbrush。
Exp-points – Creating Fabric Materials in Substance Designer
Duration 52m MP4
Title: Exp-points – Creating Fabric Materials in Substance Designer
Info:
Creating convincing fabric materials is always a challenge and it’s one that Alex Beddows has been tackling for quite some time now. In this tutorial Alex, will demonstrate how to create your base shape in Blender and then go through his graph and explain the steps he took to achieve the final result.
Whether you’re a seasoned artist, student, hobbyist or someone just starting out, grab this tutorial and learn an essential workflow that will allow you to work faster and more efficiently. Fuel your Creative Mind today.
The Artist
Alex Beddows is a Senior Environment Artist at Counterplay Games, Artstation Learning Manager at Artstation and Host of the GDD Podcast. Alex has experience working in both AAA and Indie development teams and has a strong focus on creating environments as well as materials. His ability to create convincing fabric materials when viewed up close makes him well suited in delivering you this tutorial.
Level
• Intermediate
This is not an introduction to any software package. Users are expected to be familiar with the software above.
Software: Substance Designer, Blender, Zbrush.
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