Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Ascent Combat Framework (ACF) – C++ Action RPG Creator 426_v1.3
上升战斗框架(ACF) – C++动作RPG Creator 426_v1.3 大小解压后:3.64G 已更新V2.5.2版本 点此获取

轻松创建自己的高端动作RPG,几乎没有编码,支持多人游戏。

上升战斗框架(ACF)是一个多模块C++插件,它提供了一个可扩展和易于使用的框架,可以在很短的时间内构建您的动作RPG。它具有设计和创建最先进的流体远程和/或近战战斗系统所需的一切,并支持联网。

为什么不一样?

它的模块化和通用架构将让你创建自己的游戏,避免“垃圾资产翻转”的感觉,这种感觉是大多数独立游戏在用预制资产制作时所具有的。ACF使开发者能够塑造他的愿景,并建立一个抛光和独特的游戏体验。

更新1.3 LIVE!

一切都暴露在蓝图中,不需要编码就可以扩展,所以你将拥有专业的C++游戏的所有力量,而不需要接触一行代码。

注意:这至少需要一些基本的蓝图/不真实的知识!

特点:

通用字符控制器
通用动作系统
曲线驱动动画系统
物品、库存和工艺系统
人工智能框架和伙伴
人工智能组
统计和角色扮演框架(ARS)*:创建您的统计和属性
优化碰撞管理器(ACM)*
瞄准系统*
摄像机管理器
组合动画系统和执行* (CAS)
安装系统
新!咒语和魔法系统
新!音乐经理
代码模块:

上升战斗框架[运行时]
摄像机管理器[运行时]
目标系统[运行时]
高级远程角色扮演系统[运行时]
碰撞管理器[运行时]
能力系统[运行时]
组合动画系统[运行时]
制作系统[运行时]
执行系统[运行时]
级别流[运行时]
安装系统[运行时]
蓝图数量:101

C++类的数量:128

网络复制:是

支持的开发平台:PC、Xbox One、PS4

支持的目标构建平台:个人电脑、Xbox One、PS4

标签
aimultiplayerbluepointscharacter CONTROLLERINVENTORY system rpgaaction rpgfantasymedievalaction肉搏第三人称射击运动员代码PLUGINCAMERA SYSTEMCOMBAT














Ascent Combat Framework (ACF) is a multi-modules C++ Plugin that provides an extendable and easy to use framework to build your Action RPG in a very short amount of time. It features everything you need to design and create a state-of-the-art fluid Ranged and/or Melee Combat System and supports networking.

Ascent Combat Framework (ACF) – C++ Action RPG Creator 426_v1.3

AscentCombatFramework426_v1.3

Why is different?

Its modular and generic architecture will let you create your very own gameplay avoiding that “garbage asset flipper” feel that most of the indie game have when made with pre-made assets. ACF gives the ability to the developer to shape his vision and build a polished and unique game experience.

UPDATE 1

Update 1.3 LIVE!

Everything is exposed to blueprint to be expandable without coding, so you’ll have all the power of a professional C++ Gameplay without touching a single line of code.

Note: this requires at least some basic blueprint/unreal knowledge!

Features:

Generic Character Controller
Generic Actions System
Curve Driven Animation System
Items, Inventory, & Crafting System
AI Framework & Companions
AI Groups
Statistics and RPG Framework (ARS)*: create your stats & attributes
Optimized Collisions Manager (ACM)*
Targeting System (ATS)*
Camera Manager (CCM)
Combined Animation System and Executions* (CAS)
Mount System
NEW! Spells & Magic System
NEW! Music Manager
Code Modules:

Ascent Combat Framework [Runtime]
Camera Manager [Runtime]
Targeting System [Runtime]
Advanced RPG System [Runtime]
Collisions Manager [Runtime]
Ability System [Runtime]
Combined Animation System [Runtime]
Crafting System [Runtime]
Executions System [Runtime]
LevelStreamer [Runtime]
MountSystem [Runtime]
Number of Blueprints: 101

Number of C++ Classes: 128

Network Replicated: Yes

Supported Development Platforms: PC, Xbox One, PS4

Supported Target Build Platforms: PC, Xbox One, PS4

标签
AIMULTIPLAYERBLUEPRINTSCHARACTER CONTROLLERINVENTORY SYSTEMRPGACTION RPGFANTASYMEDIEVALACTIONMELEE COMBATTHIRD PERSON SHOOTERCODE PLUGINCAMERA SYSTEMCOMBAT