Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Post-Soviet World 4.26 后苏联世界
大小解压后:10.7G
墙壁、窗户、门、屋顶、楼梯、栏杆、树篱、阳台件、路灯和其他道具(如管道、家具、天线、卫星天线等。)以不同的形式呈现,所以你的创造力没有限制。
建筑以俄罗斯和东欧为主。
重要注意事项:
您在视频中看到的一切都在这个资产包中呈现。然而,只有一个公寓已经完工,可以玩游戏了。你可以根据需要多次复制它,并对它进行自己的调整,或者你可以根据自己的需要建造自己的公寓。
技术细节
特点:
大多数资源都有顶点绘制选项
详细而精心设计的模块化资产
具有多层景观材料和可定制镶嵌的景观。
模块化网格和预制构件
可互换的PBR材料
游戏就绪环境
唯一网格数:306
碰撞:可以,自定义,自动生成。
顶点数:平均10-20k个三角形(平均机器上2k分辨率为60+fps)
LODs:在虚幻引擎4中生成,带有自定义设置。
材料和材料实例的数量:381
纹理数量:742
纹理分辨率:256×256 – 4096×4096
支持的开发平台:
窗户:是的
麦克:是的
技术细节
特点:
大多数资源都有顶点绘制选项
详细而精心设计的模块化资产
具有多层景观材料和可定制镶嵌的景观。
模块化网格和预制构件
可互换的PBR材料
游戏就绪环境
标签
俄罗斯模块化墙板俄罗斯建筑
Walls, windows, doors, roofs, staircases, railings, hedges, balcony pieces, street lamps, and other props (like pipes, furniture, antennas, satellite dishes, etc.) are presented in different variations so there is no limit to your creativity.
The architecture is mostly Russian and Eastern European.
Important Note:
Everything you see in the video is presented inside this asset pack. However, only one apartment is finished and game-ready. You can copy it as many times as you need and make your own adjustments to it or you can build your own apartments as you see fit.
Technical Details
Features:
Most of the assets have Vertex Paint options
Detailed and carefully textured modular assets
A landscape with a multi-layered Landscape Material and customizable tessellation.
Modular meshes and prefabs
Interchangeable PBR Materials
Game-ready environment
Number of Unique Meshes: 306
Collision: Yes, custom and automatically generated.
Vertex Count: 10-20k triangles on average (60+fps in 2k resolution on an average machine)
LODs: generated inside Unreal Engine 4 with custom settings.
Number of Materials and Material Instances: 381
Number of Textures: 742
Texture Resolutions: 256×256 – 4096×4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
技术细节
Technical Details
Features:
Most of the assets have Vertex Paint options
Detailed and carefully textured modular assets
A landscape with a multi-layered Landscape Material and customizable tessellation.
Modular meshes and prefabs
Interchangeable PBR Materials
Game-ready environment
Number of Unique Meshes: 306
Collision: Yes, custom and automatically generated.
Vertex Count: 10-20k triangles on average (60+fps in 2k resolution on an average machine)
LODs: generated inside Unreal Engine 4 with custom settings.
Number of Materials and Material Instances: 381
Number of Textures: 742
Texture Resolutions: 256×256 – 4096×4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
标签
INTERIORPROPSREALISTICENVIRONMENTSUSSRRUSSIANMODULARWALL PANELRUSSIAN BUILDING
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