x64 |文件大小:每个版本-508MB 版本2016-2022 (无2017版)
V-Ray下一场景智能提供更快的光线跟踪、更清晰的采样和更精确的渲染。这意味着,通过自动化过去占用宝贵时间的步骤,你可以更聪明地工作,而不是更努力地工作。
主要特点:
新功能强大的场景智能
自动分析场景以优化渲染,从而在更短的时间内获得最佳质量。
新的-GPU渲染速度提高2倍
快速新的GPU渲染体系结构,支持更多您喜爱的高端产品功能。
新-NVIDIA AI去噪器
渲染时立即移除噪波。基于NVIDIA的人工智能加速去噪技术。
强大的GPU+CPU渲染
V-Ray GPU在CPU以及NVIDIA GPU上渲染,以充分利用所有可用硬件。
高度优化的自适应光线跟踪
使用自适应光线跟踪技术渲染专业质量、照片级真实感图像和动画。
V射线IPR
完全交互式产品渲染。
V射线去噪器
自动删除噪波并将渲染时间最多减少50%。
可恢复渲染
在任意点停止渲染,然后从停止的位置继续渲染。
V-RAY下一步,使用RTX支持更新3–V-RAY GPU现在可用
调试着色
轻松隔离纹理、材质和几何体,以帮助调试V-Ray IPR和V-Ray GPU IPR中的大型着色网络。
V射线卡通着色器
快速将卡通和cel着色效果添加到3D项目中。
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V-Ray GPU支持alSurface材质
在V-Ray GPU上具有分层SSS和光泽菲涅耳反射的通用着色器。
内存跟踪
使用纹理和对象的新内存使用情况报告优化场景。
视口IPR中的颜色校正
直接在视口IPR中应用V射线帧缓冲区颜色校正。
V-Ray GPU支持VRayDistanceTex
使用V-Ray GPU基于几何体更快地设置场景的着色器和渲染效果。
灰尘和划痕透镜效应
使用新程序生成的灰尘和划痕模拟真实世界的相机镜头效果。
系统要求:
操作系统:Windows 8或更高版本
CPU:第1代Intel Core或支持SSE4.2(x64)的兼容处理器
内存:8GB内存
更大的缓存、更高的内存带宽和更多的内核都更好。
空间:700 MB硬盘空间

x64 | File size: 493 – 508 MB
V-Ray Next Scene Intelligence delivers faster ray tracing, cleaner sampling and more accurate rendering. That means you work smarter – not harder – by automating steps that used to take up valuable time.

KEY FEATURES:
NEW —Powerful Scene Intelligence
Automatically analyzes your scene to optimize rendering so you get the best quality in less time.

NEW —2X FASTER GPU RENDERING
Fast new GPU rendering architecture with support for more of your favorite high-end production features.

NEW —NVIDIA AI Denoiser
Instantly remove noise while rendering. Based on AI-accelerated denoising technology by NVIDIA.

Powerful GPU + CPU rendering
V-Ray GPU renders on CPUs as well as NVIDIA GPUs, to take full advantage of all available hardware.

Highly-optimized adaptive ray tracing
Render professional-quality, photorealistic images and animation with adaptive ray tracing technology.

V-Ray IPR
Fully interactive production rendering.

V-Ray Denoiser
Automatically remove noise and cut render times by up to 50%.

Resumable Rendering
Stop your render at any point and pick up where you left off.

V-RAY NEXT, UPDATE 3 – V-RAY GPU WITH RTX SUPPORT NOW AVAILABLE

Debug Shading
Easily isolate textures, materials and geometry to help debug large shading networks in V-Ray IPR and V-Ray GPU IPR.

V-Ray Toon Shader
Quickly add cartoon and cel-shading effects to your 3D projects.

V-Ray GPU Support for alSurface material
A general-purpose shader with layered SSS and glossy fresnel reflections on V-Ray GPU.

Memory Tracking
Optimize your scene with the new memory usage report for textures and objects.

Color corrections in Viewport IPR
Apply V-Ray Frame Buffer color corrections directly in the Viewport IPR.

V-Ray GPU Support for VRayDistanceTex
Faster setup of your scene’s shaders and render effects based on geometry with V-Ray GPU.

Dust and Scratches Lens Effect
Simulate real-world camera lens effects with new procedurally generated Dust and Scratches.

System Requirements:
OS:Windows 8 or higher
CPU: 1st Gen Intel Core or compatible processor with SSE4.2 support (x64)
Memory:8 GB RAM
Larger cache memory, higher memory bandwidth and more cores are better.
Space:700 MB Hard Disk Space