讲师:扎克·莱因哈特
21节课|时长:3小时28分钟
视频:MP4 1920×1080 44 KHz |语言:英语+中英文字幕(云桥CG资源站 机译)
2022年5月更新|大小解压后:17.6 GB 含课程文件

Blender中的3D雕刻大师
数字雕刻的终极指南



目前,(第1、2部分和第3部分)超过18小时的内容等待着你。为了让这更容易理解,我们将课程分成了多个章节,目前有130多个简短有趣的视频,大部分长度在5到15分钟之间。

在这一章中,你将学习如何从头开始制作生物的纹理。我们将UV展开模型,烘焙不同的纹理贴图,纹理绘制基色,并在着色器编辑器中为皮肤添加细节。此外,我们将为这个生物创造半真实的眼睛。
Master 3D Sculpting in Blender – PART 3: Chapter 10





Instructors: Zach Reinhardt
Master 3D Sculpting in Blender
The Ultimate Guide to Digital Sculpting

Currently, (with part 1, 2 and partially 3 out), over 18+ hrs of content awaits you. To make this easy to chew, we split the course into multiple chapters and currently 130+ short and fun videos, mostly between 5 and 15 minutes long. The videos can be streamed online in up to 4k resolution, or be fully downloaded in 2k resolution.

In this chapter, you will learn how to texture the creature from scratch. We will UV unwrap the model, bake different texture maps, texture paint the base color and add fine details to the skin in the shader editor. Additionally, we will create semi-realistic eyes for the creature.

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