Medieval Modular Town (With Interiors) 中世纪模块化城镇(带内部),一个模块化建筑包,灵感来自传统的“木材框架”房屋,内部工作。
技术细节
特点:

模块化建筑元素,如墙、柱、梁、地板、屋顶、烟囱、门、窗、拱廊…
使用基本道具和家具进行室内设计
8个带蓝图的预组装建筑模块
预组装的道具和建筑构件,如窗户、门、墙…有蓝图
材质画家。
所有模型都有UV烘焙纹理,有些还使用RGB遮罩和无缝纹理。
4k PBR金属色工作流程纹理、金属色、粗糙度、遮挡打包在一起。
蜡烛火焰1个粒子
包括示例地图

唯一网格的数量:201个静态网格,2个带布料模拟的旗帜

碰撞:有,自动生成,有的定制。

是的,自动生成,有些是定制的。

顶点数:20到22.113

材料和材料实例的数量:20种材料,88种材料实例

纹理数量:173

纹理分辨率:

2 – 512×512
4 – 2048X2048
167 – 4096×4096

支持的开发平台:

Windows:是的

标签
室内中世纪别墅建筑模块化住宅别墅geoldpropsnoaienvironments市场城镇幻想建筑


Features:

Modular architecture elements such as walls, pillar, beams, floors, roofs, chimney, doors, windows, arcade…
Working interiors with basic props and furniture furniture
8 Pre assembled buildings modules with blueprints
Pre assembled props and building elements such as windows, doors, walls… with blueprints
Textured in Substance Painter.
All models have UV baked textures, some also use RGB masks and seamless textures.
4k PBR Metallic Workflow Texture, Metallic, Roughness, Occlusion packed together.
1 Particle for Candle Flame
Example Map Included

Number of Unique Meshes: 201 static meshes, 2 Flags with Cloth Simulation

Collision: Yes, automatically generated, some custom made.

LODs: Yes, automatically generated, some custom made.

Vertex Count: 20 up to 22.113

Number of Materials and Material Instances: 20 Materials, 88 Materials instances

Number of Textures: 173

Texture Resolutions:

2 – 512×512
4 – 2048X2048
167 – 4096×4096

Supported Development Platforms:

Windows: Yes

Mac: No

标签
INTERIORMEDIEVAL VILLAGEJEMINICITYMODULARHOUSEVILLAGEOLDPROPSNoAIENVIRONMENTSMARKETTOWNFANTASYBUILDINGSMEDIEVAL

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