Bones Stimulator v2.0.0 让您的动画更有吸引力的程序添加动画!

☄️骨骼刺激器是一个组件,可以改善关键帧动画的感觉,或者给游戏角色/生物的身体元素添加新的动作。

为3D模型的骨骼提供额外的旋转/位置/缩放运动,或模拟真实的肌肉行为,使动画看起来更自然。

算法是使用自定义的物理数学,没有使用任何刚体!

✍简单地添加骨骼刺激器到你角色的任何骨骼上,选择你想要刺激的骨骼并使用参数进行游戏,在游戏模式下测试以找到想要的效果。

⚙组件是高度优化的,并提供自我优化功能。

软件包适用于所有SRP!它不是着色器相关的包。

(您只需要将标准演示材料转换为演示示例)

建于✅ LWRP ✅ URP ✅ HDRP ✅定制RP ✅


Make your animations more attractive with procedural additive animation!

☄️ Bones Stimulator is component which will improve feeling of keyframed animations or add new motion to body elements of your game characters / creatures.

Provide additional rotation/position/scale motion to bones of your 3D model or simulate real muscle-like behaviour to make animations look more natural.

Algorithm is using custom physics math without any use of rigidbodies!

✍ Simply add Bones Stimulator to any bone of your character, choose which bones you want to stimulate and play with parameters, test it in playmode to find desired effect.

⚙ Component is highly optimized and delivers self-optimization features.

Package works on all SRPs! It’s not shader related package.

(You just need to covert standard Demo materials for demo examples)

Built In ✅ LWRP ✅ URP ✅ HDRP ✅ Custom RP ✅

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