Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Nature Cave Cliff 自然洞崖景观场景 大小解压后:1.78G

石头和自然的元素由两块垂直的石头、一块扁平的石头、两块小石头、两张不同的石头地图和一些自然植物组成:灌木、树、草和花。

石头是通过ZBrush雕刻的,纹理是由物质制成的。

我选择暗石潮湿的环境和风格,加入水、苔藓和藤蔓来增加气氛。我用这块石头建造了各种各样的建筑。

红石我制造了沙漠气氛,层层地形,峡谷,洞穴。


技术细节
基于物理的渲染:是

碰撞:是的,自动的

是的,引擎功能

纹理数量:120

网格数:32

材料和实例数量:59

目标平台:台式机、控制台、虚拟现实

测试平台:视窗电脑








The elements of stone and nature consist of two vertical stones, a flat stone, 2 small stones, two different stone maps, some natural plants: shrubs, trees, grass, and flowers.

Stone is carved through ZBrush, and textures is made by substance.

I choose dark stone moist environment and style, adding water, moss, and vines to increase the atmosphere. I built a variety of structures through the stone.

Red stone I made desert atmosphere, layers of terrain, canyons, and caves.

技术细节
Physically-Based Rendering: Yes

Collision: Yes, automatic

LODs: Yes Engine function

Number of Textures: 120

Number of Meshes: 32

Number of materials and Instances: 59

Intended Platforms: Desktop, Console, VR

Platforms Tested: Windows PC