流派:电子学习| MP4 |视频:h264,1280×720 |音频:AAC,48.0 KHz
语言:英语+中英文字幕(根据原英文字幕翻译更准确) |大小解压后:3.17 GB |时长:5h 42m
用Blender、超级扫描库、QuixelBlender和虚幻引擎增强你的工作流程
你会学到什么
Blender中的三维建模工作流程
这是UV贴图的介绍
如何在Blender中创建灯光贴图
在Blender中烘焙普通和彩色标识图,用于快速搅拌机
设置快速混合器和快速桥
Quixel混音器中智能材料的创造
构建模块化元素的蓝图创建
如何在虚幻引擎中准确抓拍
描述
在本课程中,您将学习3D模型和纹理一系列模块化3D资产。这些资产然后被组装在虚幻引擎中,以构建一个完整的建筑。Blender有工具可用于3D模型,UV展开和烘焙纹理贴图。Blender是一个多功能的DCC工具,可以让你完全控制你的资产创建。一旦资产被导出,你会发现惊人的纹理工具Quixel混合器。Quixel Mixer是一个令人惊叹的独立纹理工具,但是一旦你将这种能力与Quixel Megascans库的巨大深度结合起来,你的创造力就不会停止。轻松地将您的资产从混合器导出到Quixel桥,并让这个应用程序直接将导出处理到虚幻引擎中。这门课程将带你一步一步地完成这个过程,你会惊讶于你可以用这些神奇的创造工具取得什么成就。
本课程涵盖的内容:
搅拌机中的三维建模工作流程
紫外线贴图和纹理密度简介
如何在搅拌机中创建灯光贴图
在搅拌机中烘焙普通和彩色标识图,用于快速搅拌机
设置快速混合器和快速桥
Quixel混音器中智能材料的创造
构建模块化元素的蓝图创建
如何在虚幻引擎中准确抓拍
本课程面向谁:
游戏和关卡设计学生
Blender&虚幻的创造者
Genre: eLearning | MP4 | Video: h264, 1280×720 | Audio: AAC, 48.0 KHz
Language: English | VTT | Size: 3.08 GB | Duration: 5h 42m
Supercharge your Workflow with Blender, the Megascans Library, Quixel Mixer and Unreal Engine
What you’ll learn
3D Modelling Workflow in Blender
This is an Introduction to UV Mapping
How to Create Light maps in Blender
Baking Normal & Colour ID Maps in Blender for use in Quixel Mixer
Setting up Quixel Mixer & Quixel Bridge
Creation of Smart Materials in Quixel Mixer
The Creation of Blueprints to Construct Modular Elements
How to Snap accurately in Unreal Engine
Modular 3D Building Mastery in Blender & Unreal Engine
Description
In this course you will learn to 3D Model & Texture a range of Modular 3D assets. These assets are then assembled inside Unreal Engine to construct a complete building. Blender has the Tools available to 3D model, UV unwrap and Bake Texture maps. Blender is the versatile DCC Tool that gives you complete control over your asset Creation. Once the Assets are Exported you will Discover the amazing texturing Tool Quixel Mixer. Quixel Mixer is an amazing stand alone texturing tool but once you combine that power with the Vast Depth of the Quixel Megascans Library there is no stopping your creativity. Easily Export your assets from Mixer to Quixel Bridge and let this application handle the export Directly into Unreal Engine. This course will take you step by step through the process and you’ll be amazed what you can achieve with these amazing creation tools.
What the Course Covers:
3D Modelling Workflow in Blender
An Introduction to UV Mapping & Texel Density
How to Create Light maps in Blender
Baking Normal & Colour ID Maps in Blender for use in Quixel Mixer
Setting up Quixel Mixer & Quixel Bridge
Creation of Smart Materials in Quixel Mixer
The Creation of Blueprints to Construct Modular Elements
How to Snap accurately in Unreal Engine
Who this course is for:
Students in Game & Level Design
Blender & Unreal Creators
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