Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Bank Heist – VOL.2 银行抢劫
这个项目包括一切图片与所有资产,地图和材料在虚幻引擎中创建。每项资产都是为逼真的AAA级视觉效果、风格和预算而打造的。
大小解压后:558M
特点:
高质量和保真度纹理集-最多2048像素+
控制大多数道具和模型的主材质设置
粗糙度、反照率、法线等的附加控制
通道填充粗糙度|金属度|环境遮挡
针对游戏进行了优化!
没有任何法律问题,因为所有品牌和标签都是我们工作室定制的
全方位的详细模型
包括测试动态照明场景
纹理大小:
4096 [6]
2048 [91]
1024 [1]
512 [1]
256 [1]
128 [3]
缩放到史诗骨架:是
碰撞:是的,根据资产的复杂性自动生成和混合
顶点计数:142812 Tris,适用于所有资产的总和(参见单个多点计数的文档)
道具不真实细节层次生成
网格数:55
材料和材料实例的数量:42
纹理数量:103
支持的开发平台:窗口
支持的目标构建平台:windows/Mac/PS4/Xbox
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This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Art created by Dekogon Kollab Artists.
Technical Details
Features:
High quality and fidelity texture sets – most 2048 pixels +
Master material setup that control the majority of all props and models
Additional controls for roughness, albedo, normals and more
Channel packed Roughness | Metalness | Ambient Occlusion
Optimized for games!
Free of all legal issues as all branding and labels are custom made by our studio
Fully detailed models from all sides
Includes test dynamic lighting scene
Texture Sizes:
4096 [6]
2048 [91]
1024 [1]
512 [1]
256 [1]
128 [3]
Scaled to Epic skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: 142812 Tris for all assets combined (See documentation for individual polycounts)
LODs: Prop Unreal LOD Generated
Number of Meshes: 55
Number of Materials and Material Instances: 42
Number of Textures: 103
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox
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