Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Pickup And Note System 拾音器和笔记系统
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这个蓝图仪器允许你用任何种类的网格或BSP创建你自己的交互式转盘系统。它适合演示复杂的设备,显示设备包含什么,其组件的名称,以及这些组件是如何工作的。你所要做的就是把你的网格对象或BSB对象放在“项目”蓝图下,并设置一些参数。当这个对象在鼠标上发光后,显示它的名字和描述。鼠标右键单击对象显示或隐藏描述。您可以设置发光颜色、指针比例和颜色、名称文本颜色、指针类型、描述比例和颜色以及其他可视参数。将蓝图“全局设置”添加到场景中,并为场景中的所有“项目”设置参数。
项目也有目标相机顺利旋转和缩放。如果网格发生碰撞,相机可能会转到拾取的对象,并围绕其轴点旋转。
This blueprint instruments allows you to create your own interactive turntable system with any kind of meshes or BSP. It suit to demonstrate complex devices, to show what does device contains, what name of its components, and how these components works. All you have to do is put your mesh object or BSB object under “Item” blueprint and set up some parameters. After this object will glow on mouse, show its name and show description of its object. Right mouse button click on the object shows or hides the description. You can set glow color, pointer scale and color, name text color, pointer type, description scale and color and other visual parameters. Add blueprint “global settings” to your scene and set parameters to all “Items” in the scene.
Project also have aim camera with smooth rotating and scaling. If mesh have a collision camera may go to picked object and rotate around its pivot point.
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