True FP Shooter v1.5.6 (4.24-4.27) 蓝图系统与射手游戏功能,加上程序瞄准,枪定制系统,真正的1P人物,复制,等等。主要是第一人称。The Combat Project v1.5.6
-程序广告调整
-不需要广告动画
-配有导轨、零件对零件、碰撞检测等的焊枪装配系统
-武器的程序性知识产权
-真实第一人称/第三人称
-角色没有不可见或分离的部分(只有一个网格)
-所有视图只有一套动画
-瞄准时重新装弹和不瞄准时重新装弹,只有一个动画序列
-仅用一个动画序列瞄准时开火和不瞄准时开火
-复制的
-可配置的后坐力、散布、动态十字准线、射弹或线迹射击等
-火灾模式逻辑:安全、半自动、爆炸和自动模式
-装载/卸载再装载
技术细节
特点:
-30份蓝图
2个骨骼网格(LODs):
-主要步枪网(接收器、握把、枪托和枪管。其他部分被建模为分离的网格)。三角形:9292。顶点数:9946
-后部可翻转的铁瞄准器。三角形:816。顶点:882
11个静态网格(LODs:0):
-光学瞄准器,前铁瞄准器,弹匣,枪口制动,护手,消音器,DemoCantedRail,DemoPistol,DemoOptic,DemoSilencer,DemoOptic
-三角形:12- 3990之间;顶点:在24 – 4015之间
主材料:9
材质实例:31
纹理:28
-主炮网:4096×4096
附件:
-尺寸从512×512到2048×2048,取决于附件
动画序列:
-第一人称SK_Mannequin_Arms: 15(示例步枪8,示例手枪7)
输入:鼠标/键盘
网络复制:是
支持的开发平台:仅在Windows桌面上测试
支持的目标构建平台:Windows桌面
重要/附加说明:
-专为史诗的SK _人体模型骨架打造。其他骨骼如果兼容也可以工作
-枪必须连接到手骨的任何插座上
-摄像机必须在手臂可及的范围内,以便进行瞄准校准
-不包括声音
-不包括卫生系统
-Procedural ADS aligning
-No ADS anims required
-Gun assembly system with rails, parts onto parts, collision detection, etc
-Procedural IKs for arms
-True 1st person/3rd person
-Character with no invisible or separated parts (only one mesh)
-Only one set of anims for all views
-Reload while aiming and reload not aiming with only one anim sequence
-Fire while aiming and fire not aiming with only one anim sequence
-Replicated
-Configurable recoil, spread, dynamic crosshair, projectile or line-trace fire, etc
-Fire modes logic: Safe, Semi-Auto, Burst and Auto modes
-Loaded/unloaded reloads
Technical Details
Features:
-30 Blueprints
2 Skeletal Meshes (LODs:0):
-Main rifle mesh (receiver, grip, stock and barrel. Other parts are modeled as separated meshes). Triangles: 9,292. Vertices: 9,946
-Rear flippable iron sight. Triangles: 816. Vertices: 882
11 Static Meshes (LODs:0):
-Optics dot sight, Front iron sight, Magazine, Muzzle break, Handguard, Silencer, DemoCantedRail, DemoPistol, DemoOptic, DemoSilencer, DemoOptic
-Triangles: between 12- 3990; Vertices: between 24 – 4015
Master Materials: 9
Material Instances: 31
Textures: 28
-Main Gun Mesh: 4096×4096
Attachments:
-Sizes from 512×512 to 2048×2048 depending on the attachment
Animation Sequences:
-1st person SK_Mannequin_Arms: 15 (8 for the example rifle and 7 for the example pistol)
Input: Mouse/Keyboard
Network Replicated: Yes
Supported Development Platforms: Tested only on Windows Desktop
Supported Target Build Platforms: Windows Desktop
Important/Additional Notes:
-Made for the Epic’s SK_Mannequin skeleton. Other skeletons can work if they are compatible
-Gun must be attached to any socket in the HAND_R bone
-Camera must be within reach of the arms for the sights alignment to work
-Doesn’t include sounds
-Doesn’t include health system
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