本课程概述了新的Maya快速GPU渲染红移。你不仅可以了解Redshift,还可以介绍Substance Painter和复杂的nuke复合网络。
MP4 |视频:h264,1920×1080 |时长:5小时 07分钟 | 8.29G GB 含课程文件
语言:英语+中英文字幕(云桥CG资源站机译)
VFX102- Redshift for Live Action and CG
学习概要:
第一部分
1.nuke中的摄像机跟踪
2.场景方向
3.导出到Maya
4.方向调整
5.场景几何设置
6.哑光阴影捕捉器
7.穹顶背光
8.红移透镜重散射(ST地图)
9.烘焙纹理ID贴图(在Maya中)
10.导出到实体画家
11.Substance Painter中的图层设置
12.创建ID掩码文件夹


第二部分
13.绘画的实质
14.导出物质图
15.红移材质设置
16.调整材料
17.设置渲染全局
18.渲染层:地面阴影
19.渲染层:完全遮挡
20.nuke游戏攻略
21.建筑CG美人关
22.放坡、重新照明和纹理
23.地面阴影和模糊
24.最后的润色和结论







This course outlines the new fast GPU based renderer Redshift for Maya. Not only can you learn about Redshift but also an introduction to Substance Painter and complex nuke composite networks as well.

Chapter Videos

1. Camera Tracking in Nuke
2. Scene Orientation
3. Export Into Maya
4. Orientation Tweaks
5. Scene Geometry Setup
6. Matte Shadow Catcher
7. Domelight Backlight
8. Redshift Lens Redistort (ST Maps)
9. Baking Texture ID Maps (In Maya)
10. Export to Substance Painter
11. Layer Setup in Substance Painter
12. Creating ID Mask Folders

13. Painting in Substance
14. Exporting Substance Maps
15. Redshift Materials Setup
16. Tweaking the Materials
17. Setting Up Render Globals
18. Render Layers: Ground Shadows
19. Render Layers: Full Occlusion
20. Nuke Comp Introduction
21. Building CG Beauty Pass
22. Grading, Relight, and Grain
23. Ground Shadows and Blurs
24. Final Touches and Conclusion

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