Simple Physics Chains Plugin v1.1 (4.25) 简单的物理链是有趣的互动链,可以添加到任何地图!每个链可以调整,以适应开发人员的需要,使用一个简单的样条系统来“画出”链路径的形状!简单的物理链是有趣的互动链,可以添加到任何地图!使用简单的样条系统来“画出”链路径的形状,可以轻松地调整每个链以适应开发人员的需要。链使用UE内置的物理约束来驱动物理行为,所以一切都是用提供的工具来完成的。静态形式的链链接被实例化,而在物理形式中,骨骼网格被实例化。链条也准备好了蓝图。注意:这不是一个理想的资产,用于拉动物体,从链条上摆动,或者在游戏过程中动态增长/收缩链条的长度。

Technical Details
ASSET FEATURES:

Written as a C++ plugin for best performance with all systems
Chains are modifiable into any spline shape, add points and draw them out with ease!
Chains can either be instanced (frozen) or simulated with physics
Includes 5 physics chain class types (Basic, Socketed, Hanging Meshes, Multi-Link, and Chain Gun)
Multiple link meshes to swap and try out, along with an included hanging lantern mesh
You can modify many settings right from the editor panel, including mesh, rotations, scale, spacing, gravity, constraints, and much more.
Includes a showcase map containing all of the assets
*** NOTE: Player in demo requires inputs, might require adding key bindings to make player move. Refer to walk through if confused.
*** NOTE: Works best in UE4, UE5 has more inconsistency

Number of Maps: 1

Number of C++ Classes: 7

Number of Blueprints: 6

Number of Materials: 4

Number of Material Instances: 4

Number of Skeletal Meshes: 11

Number of Static Meshes: 14

Number of Physics Assets: 2

Network Replicated: (No)

Supported Development Platforms:

Windows, Linux, Android: (Yes)

Mac / IOS: (Not Confirmed)

I will try to answer any questions you might have and I will get to them as soon as I can.

I appreciate all of the great questions and feedback. Thank you!

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