大家好,欢迎来到这个非常特别的课程!如果你一直想了解Zbrush内部的所有工具来创造令人惊叹的角色,那么这就是为你准备的课程。Advance Zbrush Character Creation
在本课程中,我将指导您完成所有必要的步骤来创建一个生产就绪的高多边形角色。我们将从这个令人惊叹的概念开始,一起打造每一件作品。我不仅会教授技术工具,我们还会学习正确的心态去分析和创造你能想象到的任何类型的角色。
持续时间22小时44分钟 大小:19.2G 包括项目文件 1280X720 MP4 语言:英语
推进Zbrush角色创建
Zbrush 2022中的人物造型。
你会学到什么
雕塑男性解剖学
创造盔甲,道具和武器
了解生产需求和指导方针
解释概念以生成生产就绪字符
呈现和展示他们的作品
要求
基本Zbrush知识
Zbrsh 2022,Blender & Photoshop软件
关于我:
我叫亚伯拉罕·里尔,我在这个行业有11年的经验,今天我将是你这个奇妙旅程的指导老师。我目前领导着我自己的独立工作室“Hyperlab ”,我们在那里创造VR和AR体验。
您将学到的内容:
在整个课程中,我们将涵盖以下主题:
解剖
Zmodeler
支柱结构
资产模块化
微观细节
摆姿势
和渲染
课程项目概述:
我们将从创建我们角色的基础开始。然后,在我们开始创建所有不同的道具之前,我们将涵盖整个解剖构造。我们将学习盔甲、布料、毛皮和武器。在最后,我们将讨论如何以最好的方式展现我们的角色,
这课程是为谁准备的?
本课程的目标是中级水平的学生,他们想拓展自己的艺术极限,创造适合作品的角色。我们将专注于高保利资产,同时保持与3D管道的一致。我们将学习人体各部分的解剖学,以及武器、盔甲、布料和配件的创造。
推荐Zbrush的基础知识,因为我们将直接进入角色的创建。除此之外,我们将使用PureRef,一点点Photoshop和Blender进行渲染。你当然也需要一个平板电脑,无论是手写笔还是传统的都可以。
谁不是这门课的理想学生?
这个课程不是为完全的Zbrush初学者设计的。
修这门课的要求或前提是什么?
我希望你有一些基本的Zbrush经验。
你的电脑上应该安装了Zbrush 2022。
本课程面向谁:
本课程的目标是中级水平的学生,他们想拓展自己的艺术极限,创造适合作品的角色。
Character Sculpting in Zbrush 2022.
What you’ll learn
Sculpt Male Anatomy
Create Armor , Props and Weapons
Understand Production needs and guidelines
Interpret a Concept to generate a production ready character
Render and present their work
Requirements
Basic Zbrush experience
Zbrsh 2022, Blender & Photoshop Software
Description Advance Zbrush Character Creation
Hello Everyone and welcome to this very special course! If you’ve always wanted to learn about all the tools inside of Zbrush to create amazing characters then this is the course for you.
About Me:
My name is Abraham Leal, I have 11 years of experience in the industry and today I will be your instructor in this amazing journey. I Currently lead my own indie studio “Hyperlab” where we create VR and AR experiences.
By the End Of This Course, You Will Be Able To:
In this course I will guide you through all of the necessary steps to create a production ready high poly character. We will start with this amazing concept and we will build every single piece together. Not only will I teach the technical tools, we will also learn the proper mindset to analyse and create any type of character you can imagine.
What You Will Learn:
Throughout this course we will cover topics such as:
Anatomy
Zmodeler
Prop Construction
Asset Modularity
MicroDetails
Posing
And Rendering
Course Project Overview:
We will start by creating the bases of our Character. We will then cover the whole Anatomy Buildup before we jump into creating all the different props. We will learn about armour, cloth, fur and weapons. At the very end we will about how to present our character in the best possible way,
Who is This Course For?
This course is aimed towards intermediate level students who want to push their artistic limits and create production ready characters. We will be focusing in the High Poly assets while maintaining things in line with the 3D Pipeline. We will study the anatomy of all the different parts of the Human Body as well as the Creation of Weapons, Armor, Cloth and accessories.
Basic Knowledge of Zbrush is recommended as we will jump straight into the creation of the character. Other than that we will use PureRef, a little bit of Photoshop and Blender for the Render. You will of course need a tablet as well, either a pen display or a traditional one should be fine.
Who is Not The Ideal Student For This Course?
This course is not designed for absolute Zbrush beginners.
What Are The Requirements Or Prerequisites For Taking This Course?
I expect you to have some sort of basic Zbrush experience.
You should have Zbrush 2022 installed on your computer.
Who this course is for:
This course is aimed towards intermediate level students who want to push their artistic limits and create production ready characters.
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