这个课程涵盖了Blender实时引擎EEVEE中从雕刻到最终渲染的每一个步骤。
47个视频,超过9个小时的详细过程,包括一步一步的技术解释,评论视频和时间流逝。所有视频都经过专业编辑。FlippedNormals – Crimson Ronin – PBR Character Creation for Games
所有可用的生产文件(Zbrush sculpt,OBJ文件,blender文件,Substance Painter项目,纹理,参考,HDRi)
课程时长:9小时 1920X1080 mp4 语言:英语 含课程文件
章节描述:
课程、目标和文件概述
Zbrush中的角色塑造
Zbrush和Blender中的盔甲和装备雕刻
Blender中的流变仪
在Blender中优化uv创建
先进的Blender烘焙技术
搅拌机和Photoshop中的基础纹理
Substance Painter中的纹理
摆姿势并在Blender中渲染
最后,你应该知道如何用低多边形预算(在10K三角形下)为游戏创建一个PBR角色。
FlippedNormals – Crimson Ronin – PBR Character Creation for Games
This course cover every single step from sculpting to the final render inside of Blender realtime engine EEVEE.
47 videos, for over 9 hours of detailed process, including step by step technical explanation, commented video and timelapses. All videos are professionaly edited.
All production files available (Zbrush sculpt, OBJ files, blender files, substance painter project, textures, references, HDRi)
Chapters descritpion :
Overview of the course, the goals and the files
Character sculpting in Zbrush
Armour and equipement sculpting in Zbrush and Blender
Retopology in Blender
Optimised UVs creation in Blender
Advanced baking technics in Blender
Base texturing in Blender and Photoshop
Texturing in Substance Painter
Posing and render in blender
In the end, you should know how to create a PBR character for games with a low polygon budget (under 10K triangles).
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