包含版本:Dynamic Crosshair Color Change v1.2
一个简单的系统,帮助开发人员实现一个颜色转换交叉点,取决于他们正在考虑的元素。
在这个例子中,当他们瞄准一个敌人,一个友好的,或一个他们可以与之互动的物品时,十字架可以变成一个不同的精灵和颜色。包含了关于系统如何工作的文档,一步一步地为您提供了支持,并使用它将其整合到您的游戏中。

An easy system to help developers implement a colour changing crosshair, depending on the element they are looking at.
In this example, the crosshair can change to a different sprite and colour when they aim at an enemy, a friendly, or at an item they can interact with. Included is documentation on how the system works, with a step by step breakdown for you to follow and use to incorporate it in your game.

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