具有程序生成和艺术控制功能的体积云系统,体积云系统,使用光线行进进行程序生成,并对形状和精细细节进行艺术控制。您最多可以设置3层不同的云层,每一层都有不同的云类型、风强度和风速。您可以将阴影和颜色自定义为固定参数或由曲线驱动。 Sky Sphere BP替代品,用于驱动太阳和月亮轨迹,两者均基于具有纬度和经度设置的日历。它允许您使用提供的材料作为模型来生成自己的云形状。 该软件包适用于高端机器和电影制作。降低一些设置可以获得更高的游戏性能,但会损害细节。

包含版本:Cloudscape Seasons UE (5.0+)

技术细节
Features:

Raymarched Volumetric Clouds (you can fly into)
Self Shadowing and Shadow projection to environment
Turbulence on the edges
Procedural generated textures (Coverage 2K or 4K)
Artistic freedom to set colors, to tell different shapes for clouds and places they won’t show up
Day & night cycles with both Sun and Moon
No C++ code, only blueprints & materials with HLSL nodes.
Multiplayer Replication

Contents:

Blueprints: 09
Materials: 21
Mat Functions: 11
Textures: 13
Meshes: 02
Demo Maps: 05

IMPORTANT NOTES:

High-End PC Windows (D3D, OpenGL and Vulkan)
Min HW for gaming: 4GB VRAM (recommended 6 GB VRAM)
Tutorial v.1.0: video at https://youtu.be/jpDh8XYw76I (kept for history)
Tutorial v.1.1 and demo: video at https://youtu.be/InBJKNQcU9M (kept for history)
Tutorial v.1.2: Updated Tutorial for new users: https://youtu.be/iFPxpACPkzs
for a better experience with the demo maps, overwrite your project’s Config folder
标签
CLOUDSVOLUMETRICSKYBOXVISUAL EFFECTSBLUEPRINTS


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