本篇文章介绍了由Cov Phillips授课的Blender城市环境大师课程,该课程旨在帮助学习者一步步掌握在Blender中创建史诗级城市环境的技术,并提供可应用于任何城市3D项目的便捷工作流程。课程内容涵盖了从故事构思、模型制作到材质纹理、渲染动画等各个方面,Master Urban Environments in Blender
你有没有试过在3D中建立整个城市环境?创建建筑物,添加道具,让城市街道充满生机可能是一项非常令人难以承受的任务,但这也是一个很酷的项目!然而,找到一个全方位的资源,逐步教您创造这一切可能会是具有挑战性的。
这就是为什么我们创建了Blender 中的“Master Urban Environments”。
该课程旨在涵盖您能想到的一切,以帮助您创造所有您可以想象到的城市环境。在课程结束时,您将在Blender中建立自己的城市场景,充满传达独特情绪的细节。
课程时长:29小时 1920X1080 mp4 语言:英语+中英文字幕(云桥网络 机译)
为什么选择这门课程?
全面涵盖:从建模建筑物和道具到添加栩栩如生的细节和打造充满活力的城市氛围,这门课程应有尽有。
适合各种技能水平:初学者可以立即开始,而有经验的艺术家也将获得重要且令人兴奋的新创意技能。
加入我们,掌握在Blender中创建令人惊艳的城市环境的艺术!
关键要点
本课程由 Cov Phillips 授课,旨在帮助学习者掌握在 Blender 中创建城市环境的技术。
课程内容涵盖了从故事构思、模型制作到材质纹理、渲染动画等各个方面。
课程提供可应用于任何城市 3D 项目的便捷工作流程。
课程时长为 29 小时,提供终身访问权和未来更新。
课程适合 Blender 初学者,但建议先参加 Blender Launch Pad 课程或免费 Blender 初学者课程。
课程使用 Cycles 渲染引擎,并只使用免费工具。
课程目录:
01 Getting started videos
getting started
02 Planning videos
02_01_chapter_overview
02_02_references
02_03_building_our_guide
03 Blockout videos
03_01_chapter_overview
03_02_general_actions
03_03_blockout_introduction
03_04_fspy_introduction
03_05_preparation
03_06_main_shapes_part_1
03_07_main_shapes_part_2
03_08_details_part_1
03_09_details_part_2
03_10_details_part_3
03_11_details_part_4
03_12_clean_up
03_13_organizing_the_scene
04 Modeling robotics shop videos
04_01_chapter_overview
04_02_trims_part_1
04_03_trims_part_2
04_04_various_details
04_05_balcony_part_1
04_06_balcony_part_2
04_07_mashrabiya_part_1
04_08_mashrabiya_part_2
04_09_mashrabiya_part_3
04_10_mashrabiya_part_4
04_11_lower_roof_and_signs
04_12_finalization_part_1
04_13_finalization_part_2
04_14_optimization
05 Modeling apartment videos
05_01_chapter_overview
05_02_main_shappes
05_03_balcony_part_1
05_04_balcony_part_2
05_05_balcony_part_3
05_06_balcony_part_4
05_07_balcony_optimization
05_08_terracotta_roof
05_09_front_part_1
05_10_front_part_2
05_11_optimization
06 Modeling corner building videos
06_01_chapter_overview
06_02_doorways_part_1
06_03_doorways_part_2
06_04_roof_preparation
06_05_windows
06_06_supports_part_1
06_07_supports_part_2
06_08_windows_improvement
06_09_small_roof_and_finalization
06_10_optimization
07 Modeling house videos
07_01_chapter_overview
07_02_main_shapes_part_1
07_03_main_shapes_part_2
07_04_trim_detail_part_1
07_05_trim_detail_part_2
07_06_the_balcony_part_1
07_07_balcony_part_2
07_08_railing_and_completion
07_09_optimization
08 Modeling pipe building street balcony videos
08_01_chapter_overview
08_02_pipe_building_main_shapes
08_03_pipe_building_window
08_04_street_balcony_main_shapes
08_05_street_balcony_roof
08_06_street_balcony_railings_and_trim
08_07_street_balcony_top_trims_and_completion
09 Modeling gate wall street pipe videos
09_01_chapter_overview
09_02_gate_main_shapes
09_03_gate_hinges
09_04_gate_doors
09_05_gate_supports_and_doorway
09_06_gate_barbed_wire
09_07_wall_trims
09_08_wall_ornaments
09_09_wall_tv
09_10_street_main_shapes
09_11_street_curb
09_12_pipe_main_shapes
09_13_pipe_refinement
09_14_pipe_supports
09_15_optimization
10 Modeling skyscrapers videos
10_01_chapter_overview
10_02_skyscraper_1_windows
10_03_skyscraper_1_walls
10_04_skyscraper_1_main_structure
10_05_skyscraper_1_transformation
10_06_skyscraper_2_windows
10_07_skyscraper_2_structure_and_transformation
10_08_skyscraper_3_windows
10_09_skyscraper_3_balcony_additions
10_10_skyscraper_3_transformation
10_11_optimization
11 Design your own buildings videos
11_01_chapter_overview
11_02_street_buildings
11_03_skyscrapers
12 Modeling modular pipe kit videos
12_01_chapter_overview
12_02_main_shapes
12_03_large_pipes_low_poly_part_1
12_04_large_pipes_low_poly_part_2
12_05_large_pipes_low_poly_part_3
12_06_large_pipes_high_poly_part_1
12_07_large_pipes_high_poly_part_2
12_08_bolts
12_09_medium_and_small_pipes
12_10_organization
13 Texturing preparation videos
13_01_chapter_overview
13_02_uv_unwrapping
13_03_building_materials
13_04_mixing_materials
13_05_material_resources
13_06_memory_usage
14 UV unwrapping videos
14_01_chapter_overview
14_02_robotics_shop_preparation
14_03_robotics_shop_uv_unwrapping
14_04_house_preparation
14_05_house_uv_unwrapping
14_06_gate_preparation
14_07_gate_uv_unwrapping
14_08_uv_unwrapping_other_objects
15 Texturing robotics shop videos
15_01_chapter_overview
15_02_base_plaster
15_03_color_adjustments
15_04_paint
15_05_paint_additions
15_06_damage
15_07_decals_part_1
15_08_decals_part_2
15_09_roof_window_and_sign
15_10_trims_and_railing
15_11_mashrabiya_base_wood
15_12_mashrabiya_blue_paint
15_13_mashrabiya_damage
15_14_mashrabiya_grunge
15_15_showcase
16 Texturing pipe building videos
16_01_chapter_overview
16_02_base_plaster
16_03_color_adjustments
16_04_damage
16_05_decals
16_06_window
17 Texturing gate videos
17_01_chapter_overview
17_02_concrete_wall
17_03_concrete_wall_decals
17_04_base_metal
17_05_frame_and_gate_door
17_06_decals
18 Texturing street videos
18_01_chapter_overview
18_02_material_setup
18_03_blending_materials
18_04_color_variations
18_05_curbs
18_06_sidewalk
18_07_puddles
19 Texturing corner building pipe videos
19_01_chapter_overview
19_02_corner_building_building_material
19_03_corner_building_supports_and_doorways
19_04_pipe_main_material
19_05_pipe_rust_and_edges
19_06_pipe_metal_covers
20 Texturing modular pipes videos
20_01_chapter_overview
20_02_large_pipes_main_material
20_03_large_pipes_grunge_and_edges
20_04_medium_pipes_main_material
20_05_medium_pipes_grunge_and_edges
20_06_small_pipes_main_material
20_07_small_pipes_grunge_and_edges
20_08_showcase
21 Texturing your own buildings videos
21_01_chapter_overview
21_02_house
21_03_wall
21_04_street_balcony
21_05_apartment
21_06_various_background_buildings
22 Scene arrangement videos
22_01_chapter_overview
22_02_trees_and_foliage
22_03_prop_library
22_04_arranging_various_props_part_1
22_05_arranging_various_props_part_2
22_06_arranging_various_props_part_3
22_07_foreground_pipes_part_1
22_08_foreground_pipes_part_2
22_09_foreground_pipes_part_3
22_10_midground_pipes_part_1
22_11_midground_pipes_part_2
22_12_place_your_own_pipes
22_13_wire_basics
22_14_final_wires
22_15_growing_ivy
22_16_texturing_and_importing
23 Rendering videos
23_01_chapter_overview
23_02_render_settings
23_03_mist_pass
23_04_camera_animation
23_05_compositing_part_1
23_06_compositing_part_2
23_07_compositing_part_3
23_08_color_grading
23_09_result_and_review
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