由数字艺术总部学校创建|最后更新于2021年1月

时长:14小时| 6节| 49节课|视频:1280×720,44 KHz | 11.98 GB
流派:电子学习|语言:英语+中文字幕(机译)含原英文字幕

学习在Maya 2020中装备角色的工具和概念

你会学到什么
Maya2020
绑定
角色操纵
视频游戏的操纵


要求
能运行Maya语言的苹果电脑或个人电脑有能力学习和工作的人优先
描述
请注意,这是一门中级课程
当你自己做的时候,学习3D操纵会非常耗时和混乱。我想让你的学习过程变得简单,在非常详细的视频中介绍所有的工具和操纵概念。
在本课程中,我们将从A到z创建装备。从规划装备到开发必要的界面,模型需要被动画化。
我们将从头开始制作一个角色装备,以确保在完成本课程后,你将拥有解决任何呈现给你的角色装备所需的知识。
您将学习加快工作流程并使您理解3D装配基础的技巧和快捷方式。
这门课是给谁的:已经有一些3D知识并想扩展知识的学生。想进入索具的3D艺术家。有抱负的艺术家希望学习和训练他们在视频游戏资产创造方面的技能。


Created by Digital Art HQ School | Last updated 1/2021

Duration: 14 hours | 6 sections | 49 lectures | Video: 1280×720, 44 KHz | 11.8 GB
Genre: eLearning | Language: English + Sub

Learn the tools and concepts to rig characters in Maya 2020

What you’ll learn
Maya 2020
Rigging
Character Rigging
Rigging for Videogames

Requirements
Mac or PC capable of running MayaWillingness to learn and work hardBasic Maya Knowledge is a plus
Description
NOTE THAT THIS IS AN INTERMEDIATE COURSE \n
Learning 3D rigging can be very time-consuming and confusing when doing it by yourself. I want to make the learning process easy for you, going through all the tools and concepts of rigging in very detailed videos.
In this course, we will create rigs from A to Z. From planning the rig to developing the necessary interface a model needs to be animated.
We will work on a character rig from scratch, to make sure that after finishing this course, you’ll have the knowledge required to solve any character rig that is presented to you.
You’ll learn tips and shortcuts that will accelerate your workflow and make you understand the fundamentals of 3D rigging.
I will be available for you through the whole course, feel free to send me a message if you encounter any issue. I will help you solve it and understand why it presented itself.
So please, take this course now.
Who this course is for:Students that have already some 3D knowledge and want to expand their knowledge.3D Artists that want to get into Rigging.Aspiring artists looking to learn and train their skills in video game asset creation.