被成千上万的开发者使用,简单的路点系统允许你在编辑器中创建路径,然后通过运动脚本告诉任何游戏对象跟随你的路径。

Simple Waypoint System 5.5.0 大小解压后:18.1M

网络播放器
有兴趣吗?在Unity论坛上问我。
欲了解更多资源,请访问我的网站。

特点:
*线性、曲线、贝塞尔和NavMesh路径
*具有各种循环类型的运动脚本
*路径、延迟、反向等方向
*补间移动利用了补间(包括补间)
*使用Unity导航的NavMesh移动
*在具有单位事件的航路点调用自己的方法
*航点旋转模式:将对象定向到航点旋转
* Mecanim Animator控制器支持
*高级示例场景,完整记录
*快速入门文档让您立即行动起来
* PlayMaker支持

10个示例场景:
*样条路径
*贝塞尔路径
*导航网格路径
*高级样品
*事件
*玩家输入
*运行时API
*摄像头输入
*快速输入
*航路点旋转




Used by thousands of developers, Simple Waypoint System allows you to create paths right within the editor, then tell any game object to follow your path via movement scripts.

Web Player
Interested? Ask me on the Unity forum.
For additional resources, see my website.

Features:
* Linear, curved, bezier and NavMesh paths
* Movement scripts with various loop types
* Orientation to paths, delays, reverse & more
* Tween movement makes use of DOTween (included)
* NavMesh movement using Unity Navigation
* Call own methods at waypoints with UnityEvents
* Waypoint Rotation Mode: orient objects to waypoint rotations
* Mecanim Animator Controller support
* Advanced example scenes, fully documented
* Quick start docs get you going right away
* PlayMaker support

10 Example Scenes:
* Spline paths
* Bezier paths
* NavMesh paths
* Advanced samples
* Events
* Player Input
* Runtime API
* Camera Input
* Rapid Input
* Waypoint Rotation

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