Arnold for CINEMA 4D C4DtoA-4.2.1 Win x64 大小解压后:1.3G

信息:
R21、R24、R25、R26

Arnold for Cinema 4D(或C4DtoA)提供了从标准的Cinema 4D界面到Arnold渲染器的桥梁。

特点:
–与C4D无缝集成:对象(实例、克隆器、变形器、生成器)、MoGraph几何体、头发和样条线。
–支持原生粒子和思考粒子。
–所有Arnold插件中最快的交互式渲染(IPR ),允许在不中断工作的情况下快速预览参数更改。
Arnold着色网络编辑器,一个基于节点的材质编辑器。
–着色器和工具的综合列表,包括顶点贴图和逐面材质。
–使用OpenVDB进行体绘制。
–延迟,使用Arnold程序节点生成几何体的渲染时间。
–原生线性工作流程。
–团队渲染,包括单帧分布式渲染。
–支持X-Particles和Turbulence FD等第三方插件。

Arnold for Cinema 4D (or C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface.

Features:
– Seamless integration with C4D: objects (instances, cloners, deformers, generators), MoGraph geometry, hair and splines.
– Support for both native particles and Thinking Particles.
– The fastest interactive rendering (IPR) of all Arnold plugins, allows parameter changes to be rapidly previewed without interrupting your work.
– Arnold Shading Network Editor, a node-based material editor.
– A comprehensive list of shaders and utilities, including vertex maps and per-face materials.
– Volume rendering with OpenVDB.
– Deferred, render time generation of geometry with the Arnold procedural node.
– Native linear workflow.
– Team Render, including single-frame distributed rendering.
– Support for third party plugins like X-Particles and Turbulence FD.

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