了解如何在Maya 2023中创建高质量的3D模型和动画。本课程涵盖了Maya核心技能——建模、纹理、渲染和动画——在现实世界中,基于项目的工作流同样适用于电影、动画和游戏设计。学习基础知识,如自定义界面、选择和操纵对象以及组织场景。接下来,回顾多边形建模、创建和优化网格、雕刻和NURBS建模。了解如何创建材质并将其应用于表面,添加颜色、纹理和反射率。然后使用Arnold for Maya渲染器集成相机、照明和景深效果。最后但并非最不重要的是,教师乔治马埃斯特里显示了如何添加运动和生活到您的工作与Maya动画工具。Maya 2023 Essential Training

MP4 |视频:h264,1280×720 |音频:AAC,44.1 KHz,2声道
语言:英语+中英文字幕(云桥CG资源站机译) |时长:3小时59分钟|大小解压后:1.62 GB 含课程文件





Discover how to create high-quality 3D models and animations in Maya 2023. This course covers the core Maya skills—modeling, texturing, rendering, and animation—in a real-world, project-based workflow that translates equally well to film, motion graphics, and game design. Learn basics such as customizing the interface, selecting and manipulating objects, and organizing scenes. Next, review polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling. Discover how to create and apply materials to surfaces—adding color, texture, and reflectivity. Then integrate cameras, lighting, and depth-of-field effects using the Arnold for Maya renderer. Last but not least, instructor George Maestri shows how to add movement and life to your work with the Maya animation tools.

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