3Ds Max中的终极3D面部装配初学者指南
3D面部绑定:了解所有你需要的,现在就开始创建令人敬畏的面部动画

你会学到什么
如何建立一个双颚骨的面部骨骼,以获得更多的灵活性。
如何蒙皮你的模型,并使用蒙皮修改器的功能来改善变形。
如何建立一个多肉的眼睛钻机来模拟眼睑周围滑动。
如何构建动画控件?
如何使用约束将动画控件与骨骼对象连接。
如何使用反向运动学作为控制眼睛的替代方法。
如何创建自定义参数?
如何使用线参数驱动舌头?
如何使用蒙皮修改器将头发、眉毛和睫毛附加到头部变形。
如何创造令人敬畏的面部表情?

MP4 |视频:h264,1280×720 |音频:AAC,44.1 KHz
语言:英语|大小解压后:4.45 GB 含课程文件 |时长:4小时 28分钟

要求
一台电脑
任何版本的Autodesk 3ds Max
提供了练习文件
不需要先验知识
学习动机

描述
你对3D动画和面部操纵感兴趣,但不知道如何和从哪里开始?那么这道菜是为你准备的。我的名字是Anass Cherkaoui,我将非常乐意帮助你,带你一步一步进入世界上最有趣的领域。在每一课中,您都将开发新的技能,提高对3D装配的理解,尤其是面部装配,并发现可以用来更有效地装配模型的各种工具和技术。

本课程充满乐趣和刺激,同时提供适用于除Autodesk 3ds Max之外的所有其他3D软件的高质量内容。它的结构如下:第01章:创建骨骼对象第02章:蒙皮过程第03章:建立动画控制第04章:任务此外,课程结束时会有一个任务,因此您不仅会建立一个关于3D面部操纵的坚实基础,而且还会得到操纵您自己的3D角色面部的实践机会。

那么,你还在等什么?我迫不及待地想和你一起开始这段奇妙的旅程。让我来帮助你建立必要的技能,从今天开始创建你自己的面部装备。

3D Facial Rigging: learn All what you need to Start Creating Awesome Facial Animations TODAY
The Ultimate 3D Facial Rigging Beginners Guide In 3Ds Max
What you’ll learn
How to build a facial skeleton with a dual jaw bones to get more flexibilty.
How to skin your model and use the skin modifier’s features to improve the deformations.
How to build a fleshy eye rig to simulate sliding around the eyelids.
How to build animation controls.
How to connect animation controls with bone objects using constraints.
How to use inverse kinematics as an alternative way to control the eyes.
How to create custom parameters.
How to drive the tongue using wire parameters.
How to use the skin wrap modifier to attach the hair, eyebrows and eyelashes to the Head deformations.
How to create awesome looking facial expressions.
Requirements
A computer
Any version of Autodesk 3ds Max
Exercise files are provided
Prior knowledge is not needed
Motivation to learn 😉
Description
Are you interested in the world of 3D Animation and Facial Rigging but don’t know how and where to start? Then this course is for you.My name is Anass Cherkaoui and I will be very glad to assist you and walk you step by step into the most entertaining field in the world.With every lesson, you will develop new skills and improve your understanding about 3D Rigging, especially Facial Rigging and discover the various tools and techniques you can use to rig your models more effectively.This course is full of fun and excitement while at the same time delivering high quality content that’s applicable to every other 3D software besides Autodesk 3ds Max. It’s structured as follows:Chapter 01: Creating Bone ObjectsChapter 02: Skinning ProcessChapter 03: Building Animation ControlsChapter 04: AssignmentFurthermore, the course comes with an assignment at the end, so not only you will build a solid foundation about 3D Facial Rigging, but you will also get your hands-on practice Rigging your own 3D Characters’ faces.So, What are you waiting for? I can’t wait to start this amazing journey with you. Let me help you build the necessary skills to start creating your own Facial Rigs TODAY.

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