FXPHD VRY204 – Look Development with Maya, V-Ray and Nuke – Part 1
类别列表
第1课:概述
课程的简要概述和实现电影效果的途径。
第2类:色彩管理
检查素材并通过ViewMetaData节点获取元数据。在Nuke中使用OpenColorIO和ACES。
第3类:摄像机跟踪
使用关于ARRI相机传感器的数据,通过使用Nuke中的CameraTracker节点重新创建相机的精确移动。
第4类:场景调整
在初步的相机跟踪计算之后设置场景,将场景的所有参数调整到真实世界的条件。
第5课:测试赛道
通过在场景中放置测试对象并将对象和点云导出到Maya来验证摄影机跟踪的精度。
第六课:模拟悬崖
使用Nuke中的PointCloudGenerator创建一个环境模型(稍后用于反射)。
第7类:Maya初始设置
让我们的场景在Maya中开始,为装配过程做好准备,在下一个课程(VRY205)中有更多内容。

时长:1小时25分钟 语言:英语+中英文字幕(云桥CG资源站机译)

Class 1: Overview
A brief overview of the course and plotting the path to achieve a cinematic look.
Class 2: Color Management
Examining the footage and obtaining metadata through the ViewMetaData node. Using OpenColorIO and ACES in Nuke.
Class 3: Camera Tracking
Using data about the ARRI camera sensor, re-creating an accurate movement of the camera by using the CameraTracker node in Nuke.
Class 4: Scene Adjustments
Setting up the scene after the preliminary camera tracking calculation, resizing all the parameters of the scene to real-world conditions.
Class 5: Testing the Track
Verifying the precision of the camera tracking by putting test objects in the scene and exporting the objects and point clouds to Maya.
Class 6: Modeling the cliffs
Creating a model of the environment (to be later used for reflections) using the PointCloudGenerator in Nuke.
Class 7: Maya initial setup
Getting our scene started in Maya, getting ready for the rigging process and more in the next course (VRY205).

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