Stylescape – Stylized Environment Kit v1.5 (4.27) 风格化的环境工具包,具有轻量级的景观汽车材料,可定制的水演员蓝图,和各种优化的自然资产。
Stylescape是一个高度灵活和优化的环境工具包,旨在利用所有最新的UE4和UE5功能,如陆地、水、编辑层和运行时虚拟纹理。
具有2个自动坡度图层、自动草地补丁图层、8个可绘画图层、微/宏拼贴混合和坡度噪波遮罩的景观自动材质

最新版本包括带纹理法线的LAM版本

全面的产品支持,即使是不相关的问题、社区不和谐,以及带您完成整个使用过程的视频教程

地面植物(草、花)是基于几何图形的,这意味着几乎没有过度绘制

所有的树叶和草都是顶点风动画,并带有一个额外的可定制的动画摇摄波

为所有树叶和草指定任何颜色,提供教程视频

所有的草、树和岩石通过可选的RVT资产与景观融为一体

树有高质量的4k视点替用特效广告牌

通过内置的程序性植物产卵器,轻松将植物添加到您的关卡中

背景山脉与动态材料形成网格,以控制倾斜角度和纹理

易于放置BP water actor,带有材质和缩放控制、水下雾和失真

演示_RVT地图,带陆地山脉、水域、湖泊和河流

音乐:29THRXNS

需要水和陆地插件


技术细节
特点:

景观汽车材料

可绘画层:草,常青树,泥土,沙子,雪,3额外,删除程序
自动层:斜坡污垢(程序平铺),斜坡(世界对齐),草地补丁
与横向编辑层的兼容性
坡度图层的噪波遮罩
用于草层的噪声掩模
远处风景菲涅尔
微观和宏观LOD纹理平铺
所有层的草类型
替代更便宜的版本
额外材料

水下雾和失真
后期特效锐化
云影
网状物

2草,带状和簇状
两朵花,单束和多束
1棵蕨类植物
2个蘑菇,单个和一串
4个大岩石,3个岩石群
7棵树:2棵橡树和高大的橡树,杨树,矮而高的云杉,桦树
3座背景山
1台老式收音机
混杂的

展示草原、常绿和雪地生物群落的演示地图
通过RVT景观进行植物融合
水演员蓝图,带缩放和材料控制
树木冒充者
地面树叶距离“增长”效应

唯一网格的数量:33

碰撞:是,自定义和自动生成

顶点数:54(小岩石)-6692(背景山脉)

洛兹:是的w/冒名顶替者(树木)

材料和材料实例的数量:18个主材料,68个实例

纹理数量:124

纹理分辨率:256 – 4096

支持的开发平台:PC

文档:风格景观指南




Stylescape is a highly flexible and optimized environment kit, built to utilize all of the latest UE4 and UE5 features such as Landmass, Water, Edit Layers, and Runtime Virtual Textures.

• Landscape Auto Material with 2 auto slope layers, auto grass patches layer, 8 paintable layers, micro/macro tiling blending, and slope noise masks

• Latest version includes LAM version with texture normals

• Full product support even for non-related questions, community Discord, and video tutorials that take you through the entire usage process

• Ground foliage (grass, flowers) are geometry based, which means nearly zero overdraw

• All leaves and grass are vertex wind animated and comes with an extra customizable animated panning wave

• Assign any color for all leaves and grass, tutorial video available

• All grass, trees, and rocks blend with landscape via optional RVT assets

• Trees have high quality 4k impostor billboards

• Easily add foliage to your level with included procedural foliage spawners

• Background mountain meshes with dynamic material to control slope angle and textures

• Easy to place BP water actor with material and scaling controls, underwater fog, and distortion

• Demo_RVT map w/ Landmass mountains, Water plugin lake & stream

Music: 29THRXNS

requires water and landmass plugin

技术细节
Features:

LANDSCAPE AUTO MATERIAL

Paintable layers: Grass, Evergreen, Dirt, Sand, Snow, 3 Extra, Remove Procedural
Auto layers: Slope Dirt (Procedurally Tiled), Slope (World Aligned), Grass Patches
Compatibility with landscape Edit layers
Noise masks for Slope layers
Noise mask for Grass layer
Distant landscape fresnel
Micro & Macro LOD texture tiling
Grasstypes for all layers
Alternate cheaper version
EXTRA MATERIALS

Underwater Fog & Distortion
PostFX Sharpening
Cloud Shadows
MESHES

2 Grass, strip & cluster
2 Flowers, single & cluster
1 Fern
2 Mushrooms, single & cluster
4 Large Rocks, 3 Rock Clusters
7 Trees: 2 Oaks & Tall Oak, Poplar, Short & Tall Spruce, Birch
3 Background Mountains
1 Vintage Radio
MISC

Demo map showcasing Grassland, Evergreen, & Snow biomes
Foliage blending via landscape RVT
Water Actor Blueprint w/ scaling & material controls
Tree Impostors
Ground foliage distance “growing” effect

Number of Unique Meshes: 33

Collision: Yes, custom & auto generated

Vertex Count: 54 (Small Rock) – 6,692 (Background Mountains)

LODs: Yes w/ Impostors (Trees)

Number of Materials and Material Instances: 18 Masters, 68 Instances

Number of Textures: 124

Texture Resolutions: 256 – 4096

Supported Development Platforms: PC

Documentation: Stylescape Guide

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