[来自乌克兰的产品]可驾驶的旅行车,具有可定制的材料、贴花、灯光、声音、用于游戏或archviz的乘客
特点:

可驾驶车辆
逼真的发动机声音
参数可调的材料(车身、塑料、眼镜、轮圈…)
可根据蓝图更改:车身颜色、金属色、粗糙度
可定制的牌照:
-显示/隐藏盘子
-输入您的文字和国家代码
3车身贴花:出租车、送货、披萨
门打不开
详细的内部
方向盘转动
仪表板上的速度计和转速表指针
前灯(按L键切换)、刹车灯、倒车灯、仪表板灯
真实前照灯光束
车内的司机和乘客(不适用于特写镜头)
您可以显示/隐藏司机并设置乘客数量
驾驶员转动方向盘和头部
随机化(为一辆车或多辆选定的车设置随机参数):
-随机牌照文本
-随机车漆(颜色、金属漆、粗糙度)
-随机生成的汽车颜色反映了真实世界汽车颜色的流行程度
-随机化汽车复选框随机化车牌文本、汽车油漆和人数(您设置了人占汽车的百分比)
能够在轮子上翻转(按R键)
追踪摄像头和车载摄像头(按C键)
多人游戏就绪
喇叭
撞击声
轮胎痕迹
径向轮模糊
包括用于汽车测试的简单地图(如果不需要,请移除CarDemoMap文件夹)
技术细节
纹理大小:

4096×4096(内部)
256×256至2048×2048(其他)

碰撞:是,自定义

顶点数:71 650

LOD:LOD 0至LOD3

网格数量:15

材料和材料实例的数量:31

纹理数量:32

要将vehicle添加到项目中,请映射输入轴(MoveForward、MoveRight、LookUp、LookRight)。

UE5中启用ChaosVehiclePlugin

如何将car迁移到您的项目中


Features:

Drivable vehicle
Realistic engine sound
Materials with tweakable parameters (Body, Plastic, Glasses, Rim…)
Changeable from blueprint: Body Color, Metallic, Roughness
Customizable Registration Plates:
– Show/Hide Plates
– Enter your Text and Country Code
3 body decals: Taxi, Delivery, Pizza
Doors cannot be opened
Detailed interior
Steering wheel rotates
Speedometer and tachometer needles on dashboard
Headlights (press L to toggle), stop lights, reverse, dashboard lights
Realistic headlamp beam
Driver and passengers inside (not for close-up shots)
You can show/hide driver and set number of passengers
Driver turns steering wheel and head
Randomization (set random parameters for one car or multiple selected cars):
– Random Reg Plate text
– Random Car Paint (color, metallic, roughness)
– Random Car color generated reflects real-world car color popularity
– Randomize Car checkbox randomizes Reg Plate text, Car Paint and People Count (you set % of cars with people)
Ability to flip back on wheels (press R)
Chase camera and in-car camera (press C)
Multiplayer ready
Horn
Hit sound
Tire marks
Radial wheel blur
Simple map for car testing included (remove CarDemoMap folder if you don’t need it)
技术细节
Texture Sizes:

4096×4096 (interior)
256×256 to 2048×2048 (other)

Collision: Yes, custom

Vertex Count: 71 650

LODs: LOD0 to LOD3

Number of Meshes: 15

Number of Materials and Material Instances: 31

Number of Textures: 32

To add vehicle to your project, map Input Axes (MoveForward, MoveRight, LookUp, LookRight).

In UE5 enable ChaosVehiclePlugin

How to migrate car to your project

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