The Foundry Katana是一款专业的3D渲染工具,允许艺术家去自定义和控制外观、灯光,同时保持性能,即使在处理大的数据集。通过使用基于规则的方法,它的操作并不具有破坏性,因此可以让建模、外观开发、动画和灯光团队并行工作。

KATANA提供高效,协同,以资产为基础的方法来查看开发和照明,为您提供创造性的范围和可扩展性,以满足当今最苛刻的视觉效果项目的需求。

KATANA的灵活的基于节点的框架,多线程核心引擎和与渲染的紧密集成使您可以更快速地迭代,在较短时间内在高复杂度的拍摄中获得出色的结果。通过丰富的API和脚本选项,KATANA可以轻松集成到现有的管道中,让您按照您所选择的渲染器,着色器库和其他工具的方式进行工作。

包含版本:The Foundry Katana 6.0 x64 V2与V3版

文件大小:630 MB

凭借其高效、协作的外观开发和照明方法,Katana为您提供了创造性的范围和可扩展性,以满足当今最苛刻的CG渲染项目的需求。

九头蛇动力视口
Katana现在有了一个新的,现代的视窗,由皮克斯的USD Hydra技术驱动。九头蛇视口旨在渲染极其复杂的场景,是Katana查看器API的完美补充。现在,艺术家可以加载巨大的场景,并通过流畅的交互来查看他们工作的更大部分。为了补充这种新水平的用户体验,有一组艺术家友好的变换手柄,一个用于创建自定义对象绘制和操纵器的丰富API。这个新的视口是所有Katana艺术家一直等待的游戏改变者。

性能改进
不管你用什么程序,你完成多少工作总是取决于性能。Katana是一样的,自从武士刀2.6以来,团队已经做了很多工作。虽然新的视口速度是7到10倍,但Katana 3.0本身现在启动和加载文件的速度比以前的版本快1.5倍。通过对CEL、OpScript和Alembic处理等关键领域的战略性改变,总体性能也得到了提高。

改进的用户界面
作为对新视口和改进性能的补充,我们更新了整体UI的设计,添加了新的变换工具,并使信息更容易处理,因此艺术家现在可以从Katana中一目了然地获得更多信息。我们更大的计划的所有部分,合并艺术家驱动的工作流程和UX与武士刀的力量和技术基础。

With its highly efficient, collaborative approach to look development and lighting, Katana gives you the creative scope and scalability to meet the needs of today’s most demanding CG-rendering projects.

Hydra Powered Viewport
Katana now features a new, modern viewport powered by Pixar’s USD Hydra technology. Designed to render massively complex scenes, the Hydra viewport is a perfect addition to Katana’s Viewer API. Now artists can load huge scenes and view larger portions of their work with buttery-smooth interaction. To compliment this new level of user experience, there’s a set of artist-friendly transform handles, a rich API for creating custom object drawing and manipulators. This new viewport is the game changer all Katana artists have been waiting to have at their fingertips.

Performance Improvements
No matter what program you use, how much work you get done always comes down to performance. Katana is the same and the team have done a lot of work since Katana 2.6. While the new viewport is 7x to 10x faster, Katana 3.0 itself now starts up and loads files 1.5x faster than previous versions. General performance has also been improved by strategic changes to key areas like CEL, OpScript, and Alembic processing.

Improved UI
As a compliment to the new viewport and improved performance, we’ve updated the design of the overall UI, added new transform tools, and made information easier to process, so artists can now get more information from Katana at a glance. All part of our larger plan to merge artist driven workflow and UX with Katana’s power and technical foundation.

发表回复

后才能评论