了解如何在Maya 2024中创建高质量的3D模型和动画。本课程涵盖了Maya核心技能——建模、纹理、渲染和动画——在现实世界中,基于项目的工作流同样适用于电影、动画和游戏设计。学习基础知识,如自定义界面、选择和操纵对象以及组织场景。接下来,回顾多边形建模,创建和细化网格,雕刻,平滑,处理曲线,等等。LinkedIn – Maya 2024 Essential Training
了解如何使用Arnold for Maya渲染器创建材质并将其应用到曲面,添加颜色、纹理和反射率,以及集成相机、照明和景深效果。最后但并非最不重要的是,教师乔治·马埃斯特里向您展示如何使用内置的Maya动画工具将运动和生活添加到您的工作中。
持续时间4小时 9分钟 包括课程文件 1280X720 MP4 语言:英语+中英文字幕(云桥CG资源站机译)
标题:LinkedIn–Maya 2024基本培训
Discover how to create high-quality 3D models and animations in Maya 2024. This course covers the core Maya skills—modeling, texturing, rendering, and animation—in a real-world, project-based workflow that translates equally well to film, motion graphics, and game design. Learn basics such as customizing the interface, selecting and manipulating objects, and organizing scenes. Next, review polygonal modeling, creating and refining meshes, sculpting, smoothing, working with curves, and more. Discover how to create and apply materials to surfaces—adding color, texture, and reflectivity—as well as integrate cameras, lighting, and depth-of-field effects using the Arnold for Maya renderer. Last but not least, instructor George Maestri shows you how to add movement and life to your work with the built-in Maya animation tools.
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