“软体对象”是一个包含低聚即用软体对象的包。软体物理与Unity内置的物理引擎完全不同。所以这个软件包使用“子弹物理”来实现柔体。

“软体物体”是;

+随时可用

+全VR兼容(SteamVR,Oculus等。)

+优化

+15+为软体物理学准备的不同物体

“Soft-Body Objects” is a package that contains low-poly ready to use soft-body objects. Soft-Body physics are totally different than Unity’s built-in physics engine. So this package uses “Bullet Physics” to achieve soft-body.

“Soft-Body Objects” is;

+Ready-to-use

+Full VR compatible (SteamVR, Oculus, etc.)

+Optimized

+15+ different objects that prepared for soft-body physics

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