与Jose Arley Moreno一起使用Blender为视频游戏设计风格化纹理

在本课程中,您将学习使用 Blender 工具为模型创建风格化材质和纹理的完整工作流程,其中包括:基本建模、UV 展开、贴图烘焙、手绘和程序纹理、PBR 材质创建、最终贴图烘焙和渲染。我们将在 4 个不同的项目中看到所有这些主题。

本课程已完全翻译成中英文方便用户学习

课程时长:10.5小时 包含项目文件 1920X1080 MP4 语言:英语+中英文字幕

Wingfox – Stylized Texturing for Video Games with Blender with Jose Arley Moreno

In this course you will learn the complete workflow for creating stylized materials and textures for your models using the Blender tools, this includes: basic modeling, UV unwrapping, map baking, hand-painted and procedural texturing, PBR material creation, final maps baking and rendering. And we are going to see all these topics along 4 different projects.

This course is fully translated to English. Both voice over and subs are present.



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