Exporter for Unreal to Unity 2023 v1.30

2023版

包括2023年的免费更新和修复。

这是一个虚幻的插件(只有放在虚幻中才能工作,见教程),它将把虚幻的关卡导出到Unity。这意味着静态网格与负载,碰撞形状,演员的位置,贴花,样条网格,蒙皮网格,地形,材料和纹理。

支持的虚幻版本:
– 5.0-5.2, 4.27

支持的Unity版本:
内置管道:Unity 2019.4或更新版本
URP : Unity 2021.2.7或更新版本
HDRP : Unity 2021.2.7或更新版本

-由于奇异的材质节点或我尚未修复的节点,某些材质看起来不会100%像在虚幻中
-对于地形,您需要首先选择ConvertLandscapesToStaticMeshes选项
-如果出于任何原因,你有着色器编译错误给我在relativegames7@gmail.com的电子邮件。
– URP 11.0或更新版本
– HDRP 11.0或更新版本
-光强度不会完全匹配
-为每个静态网格和实例化网格的预设创建一个FBX
-出口URP和HDRP的贴花

没有导出的内容:
-布料
-我还没有修复的奇异物质节点
粒子发射器
-风力调节器
-次表面散射
-镶嵌
-拥有超过3000万多边形的地形,因为FBX出口将会崩溃。
– RuntimeVirtualTextures

如果你不相信这个工具,我还可以为你的目标资产提供个性化的视频预览,如果你能与我分享这些资产。


Includes free updates and fixes throughout 2023. Customers of the 2022 version get a 50% off discount

This is an unreal plugin (it will work only when placed in Unreal, see tutorial) that will export Unreal levels to Unity. That means static meshes with LODs, collision shapes, actor placement, decals, spline meshes, skinned meshes, terrain, materials & textures.

Supported Unreal Versions :
– 5.0-5.2, 4.27

Supported Unity versions :
Built in pipeline : Unity 2019.4 or newer
URP : Unity 2021.2.7 or newer
HDRP : Unity 2021.2.7 or newer

– certain materials will not look 100% like in Unreal due to exotic material nodes or nodes I haven’t fixed yet
– for terrain you need to first select the ConvertLandscapesToStaticMeshes option
– if for any reason you have shader compilation errors give me an e-mail at relativegames7@gmail.com .
– URP 11.0 or newer
– HDRP 11.0 or newer
– light intensities will not match exactly
– creates one FBX per static mesh and prefabs for instanced meshes
– exports decals for URP and HDRP

What doesn’t get exported :
– cloth
– exotic material nodes that I haven’t fixed yet
– particle emitters
– wind modifiers
– subsurface scattering
– tessellation
– terrain with over ~30 million polygons as the FBX exporter will crash.
– RuntimeVirtualTextures

If you’re not convinced about this tool I can also provide a personalized video preview for your target assets if you can share those assets with me.

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