Archmodels for UE5 vol. 8包括一个大城市区域场景和50个完整的城市建筑——一个巨大的集合,从中你可以创建一个完整的城市区域。我们还在这里加入了数百个较小的元素,如树木、路标、餐厅花园、灯柱、售货亭、公交车站、自行车等。这些元素赋予城市信誉和生命。
我们确保玻璃后面没有空白——我们在商店展览和玻璃办公室里放置了33张视差OSL地图。所以你可以在玻璃窗后面看到设备齐全的内部。视差效果给人以深度的印象。所有资产都经过精心纹理处理。我们创建了900个着色器,使用了2044个纹理,其中156个是平铺的。大部分物体都被转换成纳米粒子,场景使用虚拟纹理,这使得场景运行流畅。我们推荐RTX 2080 Ti GPU或更好的。
第8卷是一个很好的创建你自己的城市,阻塞场景,扩展整个环境的模型来源——无论是建筑还是电影应用。场景使用Lumen进行照明,照明是动态和实时的。
数字集合:
50栋完整的建筑
附加道具(长凳、售货亭、垃圾箱、公交车站、自行车、椅子、街头道具、绿化)
场景中有12,500个对象(超过355百万个)
33张OSL视差图
除了使用玻璃着色器的对象,所有对象都转化为Nanite
本产品支持虚幻引擎5.0+版的Nanite
Archmodels for UE5 vol. 8 includes a big city district scene and 50 complete city buildings – a huge set from which you can create an entire city district. We also included here several hundred smaller elements, such as trees, road signs, restaurant gardens, lamp posts, kiosks, bus stops, bicycles, etc. These elements give city credibility and life.
We made sure that there is no emptiness behind the glass – we placed 33 variants of parallax OSL maps in shop exposistions and glazed offices. So you can see fully equipped interiors behind glass windows. The parallax effect gives the impression of depth. All assets are carefully textured. We created 900 shaders, used 2044 textures, of which 156 are tiled. Most of the objects are converted to Nanite and the scene uses Virtual Textures, it makes the scene run smoothly. We recommend RTX 2080 Ti GPU or better.
Archinteriors for UE5 vol. 8 is an excellent source of models for creating your own city, blocking scenes, expanding the entire environment – whether in architectural or film applications. The scene is lit with Lumen, the lighting is dynamic and real-time.
Collection in numbers:
50 complete buildings
additional props (benches, kiosks, bins, bus stops, laneterns, bicycles, chairs, street props, greenery)
12,5 thousands of objects in the scene (over 355 mln tris)
33 OSL parallax maps
all objects are converted to Nanite except these with glass shaders
This product supports Nanite for Unreal Engine 5.0+
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