了解Substance Painter中纹理的基本要素,并了解如何将您的3D模型变得栩栩如生,使用CGBLAST开始您的3D纹理之旅,向电影和游戏行业的职业生涯迈出第一步!如果你对3D世界很好奇,想学习如何给3D模型添加复杂的细节,但不知道从哪里开始,这个面向初学者的3D纹理课程将教你如何从头开始创建纹理。不需要任何先验知识。在这些课程中,您将学习如何使用Adobe Substance 3D Painter软件,以及如何设置基于图层的纹理工作流。我们的主要目标是通过实践向您介绍3D纹理技术,这将帮助您建立必要的技能,为模型的最终渲染做准备。Introduction to 3D Texturing in Substance Painter
这门课程是如何组织的?在课程开始时,我们的目标是向您介绍Substance Painter软件及其工具。我们将教你如何设置你的项目,并准备你的纹理过程的模型。随着你每一课的深入,我们会回顾纹理的一些新的方面,并通过逐渐创建更复杂的材质,添加更多细节和真实感来在实践中使用它。最后,你将完成课程,掌握知识和技能创造逼真的材料所必需的。你将知道如何导出纹理和渲染你的模型,以达到一个抛光的最终外观。
由CG BLAST创建
MP4 |视频:h264,1280×720 |语言:英语+中英文字幕(云桥CG资源站 机译)课程时长:1小时10分钟|大小:1.33 GB 含课程文件
你会学到什么
你会对Substance Painter界面感到舒适,并知道如何使用不同的快捷方式和工具来制作纹理,使你的工作更快
如何将3D模型导入到场景中,并通过将高分辨率信息烘焙到模型的低分辨率版本上来传递所有细节
建立稳固的工作结构,使您能够通过基于层的工作流程保持有序和高效
你将知道如何创建自定义的材料,并使用蒙版无缝融合它们
通过利用一系列效果、发生器和笔刷来改进和增强材料
使用alpha通道和其他纹理贴图在作品中添加更多细节
如何导出和渲染您的最终结果,使您能够以美丽的视觉细节展示您的作品
要求
不需要有任何3D纹理或Substance Painter的经验。
您应该已经安装了Adobe Substance 3D Painter,才能继续学习本课程。
请注意,本课程假设您对3D建模基础有基本的了解,因为它特别关注使用Substance Painter进行纹理处理。虽然本课程不包括3D模型的创建,但它确实为你提供了一个3D模型来练习你的纹理技巧。
Learn the essentials of texturing in Substance Painter and discover how to bring your 3D models to life
What you’ll learn
You will feel comfortable with Substance Painter interface and know how to use different shortcuts and tools for texturing that make your work faster
How to import a 3D model into your scene and transfer all the details by baking high-resolution information onto a low-resolution version of your model
Establish a solid work structure, enabling you to stay organized and efficient with a layer-based workflow
You will know how to create custom materials and blend them seamlessly using masks
Refine and enhance materials by utilizing a range of effects, generators and brushes
Add additional details into your work using alpha channels and other texture maps
How to export and render your final results, enabling you to showcase your work with beautiful visual detail
Requirements
No need to have any previous experience with 3D texturing or Substance Painter.
You should have Adobe Substance 3D Painter installed to be able to follow along with this course.
Please note that this course assumes a basic understanding of 3D modeling fundamentals, as it focuses specifically on texturing using Substance Painter. While the course does not cover the creation of 3D models, it does provide you with a 3D model to practice your texturing skills.
Description
Start your 3D texturing journey with CGBLAST and take your first steps towards a career in the film and games industry!If you’re curious about the 3D world and would like to learn how to add intricate details to your 3D models, but don’t know where to start, this 3D texturing course for beginners will teach you how to create textures from scratch. No prior knowledge is needed.In these classes, you will learn how to use Adobe Substance 3D Painter software and how to set up a layer-based workflow for texturing. Our main objective is to introduce you to 3D texturing techniques through hands-on practice, that will help you establish the necessary skills to prepare your models for their final rendering.How is this course structured?At the beginning of the course, our goal is to introduce you to the Substance Painter software and its tools. We will teach you how to set up your project and prepare your model for the texturing process.As you move forward with each lesson we go over some new aspects of texturing and use it in practice by gradually creating more complex materials, adding more detail and realism.Finally, you will finish the course having the knowledge and skills necessary to create lifelike materials. You will know how to export the textures and render your model to achieve a polished final look.
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