Blender中进行细节雕刻对我来说是一件痛苦的事情。我的计算机无法处理数百万个多边形,而且我不想花太多时间打磨每个细节,所以我只是在可接受的水平上进行,然后通过纹理和照明隐藏坏点。Blender – Warrior Character modeling by Flycat

课程时长:19小时20分钟 1920X1080 mp4 无讲解 作者:Flycat

Detail sculpting in Blender is a pain with me. My computer can’t handle millions of polygons and I don’t want to spend too much time polishing every detail, so I just do it at an acceptable level, then hide the bad points by textures and lighting.

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